Todo apps and gamificiation
Still, I’m a huge fan of David Allen and Getting Things Done. I love the idea of tracking all your “open loops” and the next action on everything. I love the idea of context aware lists that take into account location, time and energy.
I’m also a huge fan of gamifying your life. If video game developers can use psychological tricks to get me to play more video games, why can’t I use the same concepts to get me to be healthy and accomplish more.
A great example of this is Beeminder. It’s this really cool application where you set a goal and track the goal on a daily basis, sometimes automatically. If you don’t meet it, they take your money, and then restart with higher stakes. I love it. If there was a single startup idea I wish I had thought of, this would be it.
The problem with Beeminder is you either need to pick just a few simple goals, or you need to guarantee you have an even workload. If your day-to-day has a lot of ups and downs, it can be stressful.
Finally, I like the idea of externalizing my executive function. I seem to run into the problem of having to many things I want do to, have trouble choosing, and do none as a result. It’s very frustrating. If I can outsource that analysis paralysis, I think I would get more done.
The idea for the app
This is actually the second time I’ve tried to make a todo app. The first time had more of a gamification feel and I called it EugeneQuest. I figured if I was going to be paying someone to motivate me to do things, why not pay myself. It worked out decently well, but I mostly broke my addiction to Magic The Gathering by accident.
Despite how that went, it’s still really important to me to have personal projects. I think personal projects are the best way to learn and I’m desperate to learn C# and Azure. So I’m trying again, but focusing more on filtering tasks by time and energy. So far it seems promising.
Next week I’ll talk about the technology I’m using and what I’ve learned so far.